Resumen
This research reviews the main immersive technologies used in the scientific field of Industry 4.0. In the investigation, an account of the type of Industry 4.0 technology used in implementing these solutions has been made, as well as the same country where the investigations were carried out. Finally, immersive technologies require devices, platforms, and specific software to construct a program that compacts the 3D models and their programming to realize an entire immersive system.
Idioma original | Inglés estadounidense |
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Título de la publicación alojada | 2022 IEEE ANDESCON |
Subtítulo de la publicación alojada | Technology and Innovation for Andean Industry, ANDESCON 2022 |
Editores | Mariela Cerrada Lozada, Paul Sanmartiin Mendoza |
Editorial | Institute of Electrical and Electronics Engineers Inc. |
ISBN (versión digital) | 9781665488549 |
DOI | |
Estado | Indizado - 2022 |
Publicado de forma externa | Sí |
Evento | 11th IEEE Conference of the Andean Council, ANDESCON 2022 - Barranquilla, Colombia Duración: 16 nov. 2022 → 19 nov. 2022 |
Serie de la publicación
Nombre | 2022 IEEE ANDESCON: Technology and Innovation for Andean Industry, ANDESCON 2022 |
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Conferencia
Conferencia | 11th IEEE Conference of the Andean Council, ANDESCON 2022 |
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País/Territorio | Colombia |
Ciudad | Barranquilla |
Período | 16/11/22 → 19/11/22 |
Nota bibliográfica
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