Resumen
Currently, education continues to search for new strategies that contribute to an improvement in the learning of children in primary education and one of the ways is to use emerging technologies. In this sense, virtual reality environments allow the child to build this knowledge in an immersive way and through various forms of interaction to be more intuitive with the environment allowing to reach knowledge. In this work, virtual reality environments are proposed as a support for basic education in regular children and children with learning difficulties through the constructivism approach. The elements involved in the design of the software and the multidisciplinary work for the creation of these virtual reality environments are presented. A case study is presented where a virtual reality environment is used by teachers of a basic education institution in Mexico as part of their strategies to strengthen attention and hyperactivity activities and cognitive stimulation in children and to give continuity to the activities under the confinement measures established as a consequence of the pandemic. © 2021, The Education University of Hong Kong. All rights reserved.
Título traducido de la contribución | Propuesta para la Producción de Ambientes de Realidad Virtual en Educación Primaria con Enfoque Constructivista |
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Idioma original | Inglés estadounidense |
Páginas (desde-hasta) | 88 |
- | 92 |
Publicación | Publication of Asia Pacific Society for Computers in Education |
Estado | Indizado - 4 jun. 2021 |
Evento | Fifth APSCE International Conference on Computational Thinking and STEM Education - Singapur, Singapur Duración: 2 jun. 2021 → 4 jun. 2021 Número de conferencia: 5 https://cte-stem2021.nie.edu.sg/#:~:text=CTE%2DSTEM%202021%20will%20be,discussions%2C%20workshops%20and%20paper%20presentations. |
Palabras clave
- Virtual reality
- constructivism
- elementary education
- special needs