TY - JOUR
T1 - Level 2 Augmented Reality System (PokePhy) to Complement Physics Subjects in a Private University in Lima, Peru
AU - Huamanchahua, Deyby
AU - Guzmán-Ramos, Gabriel G.
AU - Gómez-Sánchez, Adrián M.
AU - Corcino-Castillo, Antonny F.
AU - Aymar-Marticorena, Shandi X.
AU - Rojas-Vargas, José D.
AU - Escobar-Baquerizo, Suni
AU - Acosta-Ticse, Deisy L.
AU - Valcarcel-Castillo, Hector
N1 - Publisher Copyright:
© 2023 Copyright for this paper by its authors. Use permitted under Creative Commons License Attribution 4.0 International (CC BY 4.0).
PY - 2023
Y1 - 2023
N2 - PokePhy is a project that introduces augmented reality into university-level physics education, employing tools like Unity 3D and Vuforia SDK to create an interactive learning experience. By emphasizing speed, time, and distance, the application offers students two difficulty levels (tutorials and quizzes), facilitating active engagement with the subject matter. While demonstrating the potential of augmented reality in higher education, the project also highlights the need for refined user interfaces and considerations for camera quality and lighting conditions. In doing so, "PokePhy" represents an innovative step towards harnessing technology for enhanced learning experiences at the university level.
AB - PokePhy is a project that introduces augmented reality into university-level physics education, employing tools like Unity 3D and Vuforia SDK to create an interactive learning experience. By emphasizing speed, time, and distance, the application offers students two difficulty levels (tutorials and quizzes), facilitating active engagement with the subject matter. While demonstrating the potential of augmented reality in higher education, the project also highlights the need for refined user interfaces and considerations for camera quality and lighting conditions. In doing so, "PokePhy" represents an innovative step towards harnessing technology for enhanced learning experiences at the university level.
KW - Augmented reality
KW - education
KW - gamification
KW - physics
KW - Unity 3D
KW - Vuforia SDK
UR - http://www.scopus.com/inward/record.url?scp=85194738756&partnerID=8YFLogxK
M3 - Conference article
AN - SCOPUS:85194738756
SN - 1613-0073
VL - 3691
SP - 404
EP - 414
JO - CEUR Workshop Proceedings
JF - CEUR Workshop Proceedings
T2 - 2023 International Congress on Education and Technology in Sciences, CISETC 2023
Y2 - 4 December 2023 through 6 December 2023
ER -