Kinematic of the position and orientation synchronization of the posture of a n dof upper-limb exoskeleton with a virtual object in an immersive virtual reality environment

Deyby Huamanchahua, Adriana Vargas-Martinez, Ricardo Ramirez-Mendoza

Producción científica: Artículo CientíficoArtículo originalrevisión exhaustiva

9 Citas (Scopus)

Resumen

Exoskeletons are an external structural mechanism with joints and links that work in tandem with the user, which increases, reinforces, or restores human performance. Virtual Reality can be used to produce environments, in which the intensity of practice and feedback on performance can be manipulated to provide tailored motor training. Will it be possible to combine both technologies and have them synchronized to reach better performance? This paper consists of the kinematics analysis for the position and orientation synchronization between an n DoF upper-limb exoskeleton pose and a projected object in an immersive virtual reality environment using a VR headset. To achieve this goal, the exoskeletal mechanism is analyzed using Euler angles and the Pieper technique to obtain the equations that lead to its orientation, forward, and inverse kinematic models. This paper extends the author’s previous work by using an early stage upper-limb exoskeleton prototype for the synchronization process.

Idioma originalInglés estadounidense
-1069
PublicaciónElectronics (Switzerland)
Volumen10
N.º9
DOI
EstadoIndizado - 1 may. 2021
Publicado de forma externa

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© 2021 by the authors. Licensee MDPI, Basel, Switzerland.

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