RETRACTED: Kinematic of the Position and Orientation Synchronization of the Post

Deyby Huamanchahua, Adriana Vargas-Martinez, Ricardo Ramirez-Mendoza

Research output: Contribution to journalOriginal Articlepeer-review

5 Scopus citations

Abstract

Exoskeletons are an external structural mechanism with joints and links that work in tandem with the user, which increases, reinforces, or restores human performance. Virtual Reality can be used to produce environments, in which the intensity of practice and feedback on performance can be manipulated to provide tailored motor training. Will it be possible to combine both technologies and have them synchronized to reach better performance? This paper consists of the kinematics analysis for the position and orientation synchronization between an n DoF upper-limb exoskeleton pose and a projected object in an immersive virtual reality environment using a VR headset. To achieve this goal, the exoskeletal mechanism is analyzed using Euler angles and the Pieper technique to obtain the equations that lead to its orientation, forward, and inverse kinematic models. This paper extends the author’s previous work by using an early stage upper-limb exoskeleton prototype for the synchronization process.

Original languageAmerican English
Article number1069
JournalElectronics (Switzerland)
Volume10
Issue number9
DOIs
StateIndexed - 1 May 2021
Externally publishedYes

Bibliographical note

Publisher Copyright:
© 2021 by the authors. Licensee MDPI, Basel, Switzerland.

Keywords

  • Immersive virtual reality
  • Kinematics
  • Pose synchronization
  • Upper-limb exoskeleton

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