Abstract
Currently, education continues to search for new strategies that contribute to an improvement in the learning of children in primary education and one of the ways is to use emerging technologies. In this sense, virtual reality environments allow the child to build this knowledge in an immersive way and through various forms of interaction to be more intuitive with the environment allowing to reach knowledge. In this work, virtual reality environments are proposed as a support for basic education in regular children and children with learning difficulties through the constructivism approach. The elements involved in the design of the software and the multidisciplinary work for the creation of these virtual reality environments are presented. A case study is presented where a virtual reality environment is used by teachers of a basic education institution in Mexico as part of their strategies to strengthen attention and hyperactivity activities and cognitive stimulation in children and to give continuity to the activities under the confinement measures established as a consequence of the pandemic.
| Translated title of the contribution | Propuesta para la Producción de Ambientes de Realidad Virtual en Educación Primaria con Enfoque Constructivista |
|---|---|
| Original language | American English |
| Pages (from-to) | 88 |
| Number of pages | 92 |
| Journal | Publication of Asia Pacific Society for Computers in Education |
| State | Indexed - 4 Jun 2021 |
| Event | Fifth APSCE International Conference on Computational Thinking and STEM Education - Singapur, Singapore Duration: 2 Jun 2021 → 4 Jun 2021 Conference number: 5 https://cte-stem2021.nie.edu.sg/#:~:text=CTE%2DSTEM%202021%20will%20be,discussions%2C%20workshops%20and%20paper%20presentations. |
UN SDGs
This output contributes to the following UN Sustainable Development Goals (SDGs)
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SDG 4 Quality Education
Keywords
- constructivism
- elementary education
- special needs
- Virtual reality
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