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Gamified and Artificial Intelligence-Assisted Knowledge Base in a Social Platform for Self-Learning in Higher Education

Research output: Chapter in Book/ReportConference contributionpeer-review

Abstract

This paper proposes a technical model for a self-learning platform in higher education that integrates gamification, artificial intelligence, an online knowledge base, and a social network. Using WordPress as the central platform, specific tools such as GamiPress, AI Engine, BuddyPress, and BetterDocs are evaluated. Unlike previous studies, this work uniquely combines these technologies to address specific challenges in higher education, such as student engagement and personalized learning. Through an exhaustive literature review and a rigorous comparison of available plugins, it is argued that WordPress is a viable option for implementing this solution. This study provides a solid foundation for future implementations and empirical evaluations, presenting evidence on the effectiveness of integrating these tools in enhancing self-directed education.

Original languageAmerican English
Title of host publicationProceedings - 10th International Symposium on Accreditation of Engineering and Computing Education, ICACIT 2024
PublisherInstitute of Electrical and Electronics Engineers Inc.
ISBN (Electronic)9798350366709
DOIs
StateIndexed - 2024
Event10th International Symposium on Accreditation of Engineering and Computing Education, ICACIT 2024 - Bogota, Colombia
Duration: 3 Oct 20244 Oct 2024

Publication series

NameProceedings - 10th International Symposium on Accreditation of Engineering and Computing Education, ICACIT 2024

Conference

Conference10th International Symposium on Accreditation of Engineering and Computing Education, ICACIT 2024
Country/TerritoryColombia
CityBogota
Period3/10/244/10/24

Bibliographical note

Publisher Copyright:
© 2024 IEEE.

Keywords

  • artificial intelligence in education
  • educational social network
  • gamification
  • online knowledge base
  • self-learning platform

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